In your Command phase, units from your army can make a Malefic Surge. Each one that does must first take a Leadership test; if that test is failed, that unit suffers D3 mortal wounds. Then, until the start of your next Command phase, that unit is Empowered. While a unit is Empowered it can use one of the Malefic Surge abilities below. Once that unit has used a Malefic Surge ability, it is no longer Empowered.
• Unholy Hunger: When a model in this unit makes a Normal, Advance or Fall Back move, until the end of the phase, add 3" to its Move characteristic.
• Diabolic Power: When this unit is selected to shoot or fight, select either the [LETHAL HITS] or [SUSTAINED HITS 1] ability. Until the end of the phase, weapons equipped by models in this unit have the selected ability.
• Unnatural Fortitude: When this unit is selected as the target of an attack, until the end of the phase, select one of the following: Models in this unit have a 5+ invulnerable save. / Models in this unit have the Feel No Pain 6+ ability.
INFANTRY units from your army are eligible to shoot and declare a charge in a turn in which they Fell Back.
Each time an enemy unit is selected to shoot or fight and an INFANTRY or MOUNTED unit is selected as a target of those attacks, each of those units can make a Warpmeld Sacrifice. If it does, until the end of the phase, each time an attack targets that unit, subtract 1 from the Wound roll. At the end of the phase, that unit suffers D3 mortal wounds.
Each time an INFANTRY or MOUNTED unit from your army is selected to shoot or fight, before selecting its targets, that unit can make a Warpmeld Sacrifice. If it does, until the end of the phase, each time a model in that unit makes an attack, add 1 to the Wound roll. At the end of the phase, that unit suffers D3 mortal wounds.
MOUNTED model only. Models in the bearer's unit have the Scouts 9" ability.
INFANTRY model only. Each time the bearer's unit disembarks from a TRANSPORT after that TRANSPORT has made a Normal move, the bearer's unit is still eligible to declare a charge this turn.
While an enemy unit (excluding MONSTERS and VEHICLES) is within 6" of the bearer, each time that unit fails a Battle-shock test, one model in that unit is destroyed (chosen by its controlling player). Once per battle, when such an enemy unit fails a Battle-shock test, you can choose for D3 models in that unit to be destroyed in this way instead.
Once per battle, at the start of the Fight phase, the bearer can use this Enhancement. If it does, until the end of the phase, models in the bearer's unit have the Fights First ability.
Models in the bearer's unit have the Deep Strike ability.
Add 3 to the bearer's Objective Control characteristic.