Brian

Pandemonium · 10th Edition

Brian

Emperor's Children

Emperor's Children
Final detachment Drafted, not selected

DR Detachment Rule 1 of 3 drafted

Detachment Rule Selected

Auric Champions

At the start of your Command phase, select one unit from your opponent's army. Until the start of your next Command phase, each time a model in a CHARACTER unit from your army makes an attack that targets that enemy unit, add 1 to the Wound roll.

Detachment Rule Drafted

Firestorm Assault Force

Ranged weapons equipped by models from your army have the [ASSAULT] ability, and each time an attack made with such a weapon targets a unit within 12", add 1 to the Strength characteristic of that attack.

Detachment Rule Drafted

Court of the Phoenician

Each time a unit is selected to fight, if that unit made a Charge move this turn, it can use this ability. If it does, until the end of the phase:

• This unit cannot target a unit it was within Engagement Range of at the start of the turn.

• This unit cannot target a unit that was the target of another unit's attack this phase.

• Improve the Strength and Armour Penetration characteristics of this unit's melee weapons by 1.

ST Stratagems 6 of 9 drafted

Stratagem
1CP Selected

Aggressor Imperative

When
Your Movement phase.
Target
One unit from your army that has not been selected to move this phase. If that unit is BATTLELINE, you can also target one friendly unit (excluding BATTLELINE units) within 6" of it.
Effect
Until the end of the phase, each time one of those units Advances, do not make an Advance roll for it. Instead, add 6" to the Move characteristic of models in that unit.
Stratagem
1CP Selected

Unseen Lurkers

When
Your opponent's Shooting phase, just after an enemy unit has selected its targets.
Target
One INFANTRY or MONSTER unit from your army that was selected as the target of one or more of the attacking unit's attacks.
Effect
Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18" or, if your unit has the Lone Operative ability, if the attacking model is within 6". Your opponent can select new targets for the attacking unit's attacks.
Stratagem
1CP Selected

Avenge the Star Children

When
Your opponent's Shooting phase or the Fight phase, just after an enemy unit has shot or fought.
Target
One CHARACTER unit from your army that was destroyed by that enemy unit this phase. You can use this Stratagem on that unit even though it was just destroyed.
Effect
Until the end of the battle, each time a model from your army makes an attack that targets that enemy unit, add 1 to the Hit roll and add 1 to the Wound roll.
Stratagem
2CP Selected

Challenge Met

When
End of your opponent's Movement phase.
Target
One INFANTRY or MOUNTED unit from your army that would be able to declare a charge if it were your Charge phase.
Effect
Select one enemy unit within 9" of your unit that was set up on the battlefield this phase or that ended a Normal or Advance move this phase. Your unit now declares a charge that targets only that enemy unit, and you resolve that charge.
Stratagem
1CP Selected

Burning Vengeance

When
Your opponent's Shooting phase, just after an enemy unit has shot.
Target
One TRANSPORT unit from your army that was selected as the target of one or more of the attacking unit's attacks.
Effect
One unit embarked within that TRANSPORT can disembark as if it were your Movement phase, and can then shoot as if it were your Shooting phase, but must target only that enemy unit when doing so, and can only do so if that enemy unit is an eligible target.
Stratagem
2CP Selected

Inescapable Wrath

When
End of your opponent's Charge phase.
Target
One INFANTRY or WALKER unit from your army that is within 6" of one or more enemy units and would be eligible to declare a charge against one or more of those enemy units if it were your Charge phase.
Effect
Your unit now declares a charge that only targets one or more of those enemy units, and you resolve that charge.
Stratagem
1CP Drafted

Grip of the Walking Pox

When
Fight phase, just after an enemy unit has selected its targets.
Target
One INFANTRY unit from your army that was selected as a target of the attacking unit's attacks.
Effect
After the attacking unit has fought, roll one D6 for each model from your unit that was destroyed as a result of those attacks: on a 6, the attacking unit suffers 1 mortal wound. If your unit is not destroyed after the attacking unit has fought, enemy models destroyed as a result of this count as enemy models destroyed by an attack made by a model in your unit for the purposes of the Curse of the Walking Pox ability.
Stratagem
1CP Drafted

Embrace the Pain

When
Start of the Fight phase.
Target
One INFANTRY unit from your army.
Effect
Until the end of the phase, each time an enemy model within Engagement Range of your unit selects targets, it must select your unit as the target of its attacks.
Stratagem
1CP Drafted

Blades From Beyond

When
Fight phase.
Target
One INFANTRY or WALKER unit from your army that has not been selected to fight this phase.
Effect
Until the end of the phase, melee weapons equipped by models in your unit have the [DEVASTATING WOUNDS] ability.

EN Enhancements 3 of 6 drafted

Enhancement
15pts Selected

Blades of Valour

Improve the Armour Penetration characteristic of melee weapons equipped by the bearer and BATTLELINE models in the bearer's unit by 1.

Enhancement
15pts Drafted

Precursive Judgement

While the bearer's unit is wholly within 6" of one or more friendly TRANSPORT units, you can target the bearer's unit with the Fire Overwatch Stratagem for 0CP and hits are scored on unmodified Hit rolls of 5+ while resolving that Stratagem.

Enhancement
30pts Selected

Omnissian Champion

Add 4 to the bearer's Wounds characteristic.

Enhancement
10pts Selected

Rejuvenating Swarm

INFANTRY model only. At the end of each phase, the bearer regains all of its lost wounds.

Enhancement
10pts Drafted

Crushing Condemnation

When the bearer is selected to fight, after resolving its attacks, if one or more enemy units were destroyed by those attacks, the bearer can use this Enhancement. If it does, this Enhancement is expended, then select one enemy unit that is not within Engagement Range of any units from your army and is within 12" of and visible to the bearer. Roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.

Enhancement
25pts Drafted

Consecrating Aura

Models in the bearer's unit have a 5+ invulnerable save.